Hypermedia, workshop on configuration and communication of the architectural project, is an interdepartmental research group of The Polytechnic University of Madrid, located at ETSAM.

Inhabit the unreal. Approaches to an architectural of the virtual worlds. (2014)

TESIS: (Thesis)

Title: To inhabit the unreal. Approximations to an architectural virtual worlds. (2014)

  • Author(s): Emilio López-Galiacho Carrilero.
  • Director(s): Francisco Javier Seguí de la Riva and Atxu Amann Alcocer.
  • Summary: The virtual is the place where everything begins, the germ of the productive imagination, an area of inaugural pulses and formless pre-existences where everything coexists, waiting to be differentiated. The virtual is the site where the first explorations of any act of conception are born, including artistic creation or architectural projecting. However, in the last three decades of the digital revolution, the term has been misused to refer to all kinds of computer-simulated environments, i.e. closed, scheduled, software-controlled, routines, radically updated, finished, complete, formalized. Paradoxically, the virtual has served to name deeply anti-virtual constructions. Telematics is fostering human access to a new kind of everyday unreality based on space practices less and less linked to physics and biology. This ghostly condition of digital living requires new spaces of dialogue between architecture and technology that focus on the imaginary fact. To this end, this thesis proposes— from the recovery of the architectural Greek term — to bring the scope of the discipline to the global fact of inhabiting. And, at the same time, return to the virtual adjective its true preliminary meaning, understanding that the true virtual worlds cannot simulate anything, represent nothing, formalize anything, because they are the infinite and amorphous origin of all the world.
  • Abstract: The virtual is where it all starts, the seed of productive imagination, an area of inaugural impulse impulses and formless preexistences that beat together, waiting to be differentiated. The virtual is the birthplace of any creative exploration, including those of the architectural project. However, in the last three decades of digital revolution, the term has been mostly misused to refer to all types of computer simulated environments; shut, finished, complete, formalized, radically actualized fictions controlled by software routines. Paradoxically, the virtual has been given name to profoundly anti-virtual constructions. Telematics is allowing humans to access to a new kind of unreality, based on everyday spatial practices that are increasingly fromtached from physics and biology. This spectral condition of the digital living demands new dialectics between architecture and technology, focused on the imaginary. This thesis proposes — beginning by recovering the Greek word architectonics — to extend the scope of the discipline beyond edification to the overall fact of inhabiting. And, at the same time, to return to the adjective virtual its preliminary authentic meaning, realizing that the true virtual worlds cannot simulate, represent or formalize anything because they are the amorphous and endless source of every world.
  • Link: http://oa.upm.es/30971/

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